![]() ![]() Head back to Broadway to turn in the Case. He is a Vaccine type so give him the Vaccine Medicine. Follow the path and you’ll bump into MegaKabuterimon. Then head back to the first area and take the teleportation device next to you. He is Neutral so give him the Neutral Medicine. Once you’re through follow the path until you come across Paildramon. Next up head through the checkpoint just to the North East of Meteormon. Speak with him and hand him the Data Medicine. Walk all the way round the outside to the West edge and you’ll encounter Meteormon. Here you will see Megadramon, speak with him and give him the Virus Medicine. Don’t worry if you’re unsure of types, we’ve got the information you need to give the right Medicine to the right Digimon.įirstly head to the South West teleportation device and head through. Once inside speak with Datamon and he’ll ask you to give 4 different medicines to different types of Digimon, 4 in total. ![]() Once you’ve picked it up head to the Central Hospital and head to the right once inside to Connect Jump into the object on the wall. This Case becomes available at the beginning of Chapter 17. Choose the Pete option and defeat the Digimon in combat. The final piece is found in the West teleportation device, South of a red chest in the next area. Go back through to the previous area with the DigiLab teleporter and then take the most North Western device to reach the 4th piece. From there take the North East most teleportation device and you’ll find the third piece just South of the next portal. Next up keep exploring until you find the area with the device that lets you teleport back to the DigiLab. When you return to the first area take the teleportation device on the West side and you’ll find the second part. The first can be found in the teleportation device directly North of the exit. You need to find a collection of Data files. This will open a Connect Jump point in the K-Cafe, head inside. Once again head to the top floor and enter the K-Cafe. You will be automatically taken back to the first floor. After you accept the Case head up to the top floor of the Broadway and enter the K-Cafe. You unlock this Case in Chapter 16 after completing Nakano’s Legendary Busters and speaking with Pete on the 3rd floor outside the Fantasy Mansion store. Rewards: 800 Yen, 500 CSP, Farm Development Kit Don’t worry yourself too much, this one is nowhere near as difficult as the ones you’ve encountered previously. Continue through until you reach The Eater, take him out to finish the Case. Head inside the building and Connect Jump into the terminal on the far wall. Once you’ve done speaking with the Detective head outside and travel to the newly unlocked location, Tokyo Metropolitan Building. Once inside the left tunnel will take you to the next stage of the Case and eventually return you to Kuremi Detective Agency. ![]() Use the Copy/Paste Hack skill on this terminal and then paste it to the terminal on the South edge. To the North you will notice a terminal with a yellow ticket inside. Continue through and you will reach a very basic puzzle. Once inside interact with the control panel. Once you’ve accepted the Case head outside Nakano and travel to the newly unlocked destination, the Nakano Underground. It appears as an urgent Case on the whiteboard. If you decide to play in chronological order, perhaps this quick reference will help keep you from wandering off.Progress through the story until you complete the Akihabara anomaly and defeat the boss.
0 Comments
Leave a Reply. |